Game round-up: Despite the complaining, Nintendo have done well

Nintendo has announced that the Wii U has sold more than 10 million units. Is it me, or is that actually pretty good?

Clearly this isn't even in the same ballpark as the Wii was, but it's not a million miles behind the Xbox One. In fact it's barely even a million units behind the Xbox One.

You have to go through the usual qualifications: it was released a year earlier, it's a Nintendo console. There's a host of reasons why this isn't great news.

But you also have to take into account that there's barely any games worth playing on it that don't directly involve Nintendo themselves. All of the modern classics available on PlayStation 4 and Xbox One aren't available for the Wii U.

Considering that it's basically a companion console used for a handful of exclusives, a device that everybody agrees Nintendo has mismanaged, 10 million units is pretty amazing.

Last place - but still worth noting. It's not like we're talking about the Ouya, which is what some doom-and-gloomers might suggest.

Nintendo are already working on their next console, they've made that perfectly clear, and the Wii U was far and away not a success. But it hasn't done too badly, all considering.

Now if only publishers would start making games for it occasionally, those 10 million people might even feel justified in their purchase.


Rise of the Tomb Raider will make its way to PlayStation 4 and PC in 2016 - as though we didn't know.

From the very beginning, it's been clear that Microsoft's exclusivity was a temporary thing. Like locking a grumbling old butler in a freezer, it would have been ridiculous for Square Enix to do anything else.

But let's just take a moment to properly consider how badly this has been handled, because it's rare we get to see such a well mishandled PR project.

First of all, Microsoft announced that the second Tomb Raider game was going to be an exclusive and everybody got angry. Crystal Dynamics said they didn't see it coming, but how could they not have done?

Then it's been very much played down. The occasional trailer or Microsoft branding aside, it's been fairly obvious that PlayStation fans would eventually get the game.

With the announcement this week that Tomb Raider would indeed be cross-platform, Microsoft's entire investment is blown.

People who own both consoles or a PC and want to play it on their preferred platform will now wait.

Xbox sales figures will be down, despite them investing in the game as a timed exclusive.

It almost deserves a round of applause, doesn't it?

 

A Titanfall game is coming to PC, developed by Nexon. It's going to be specifically developed for the PC crowd, which suggests it'll probably be a free-to-play title, and it will only be released in Asian markets.

How far the mighty has fallen. This was going to be the first person game changer, developed by the team behind Modern Warfare. It was going to propel EA to dizzying new heights, so they'd be able to continue their goal of destroying the dreams of a million indie studios.

That it's getting an Asian-only release isn't instant cause to panic for fans. The second game is in development and that will definitely be making its way to PlayStation 4 and Xbox One.

Call of Duty has its own free-to-play title in east Asia as well, so it's not without precedent.

Still, it doesn't look at all good at this point in the franchise's very short history that they're trying to cash in on the IP.

 

Released last week

 

King's Quest: A Knight to Remember

Metacritic: 79 (Xbox One)

Apparently point and click can still make it big, even if it's not really point and click any more. The first episode of the new King's Quest game was released last week, and it was met with largely positive reviews from critics.

Destructoid give it an almost perfect score, saying that the developers had done well by the series. They particularly praised the 'balancing act' between bits for original fans and accessibility for new players.

Polygon were less impressed, knocking 'technical missteps'.

 

Legend of Kay Anniversary

Metacritic: 64 (PlayStation 4)

Surprisingly, this remake of a forgotten PS2 platformer hasn't been completely ignored by the games press. In fact, not all of them think it completely stinks.

Despite playing as a cat taking on an army of evil Gorillas (as you do), the concept didn't take on, and it looks like this latest re-release is going to be just as average.

Attack of the Fanboy said that it was the best action platformer of the last few years, although that's not saying much considering its company.

Elsewhere, Vandal Online praised the job done as a remaster, but said that original game wasn't especially strong in the first place.

 

Released this week

 

Rare Replay

Take all those games that used to make you cry as a child then update them for the 21st century so that they make you cry as an adult.

Rare Replay is the ultimate HD collection covering (almost) all of the output from one of the industry's most respected studios. Granted, there isn't any Donkey Kong, Starfox or Goldeneye, but everything else is in there.

If you fancy a spot of Battletoads, you'll be able to jump right in. Want to be offended? Enjoy Conker's Bad Fur Day. And, after all of that, you'll be able to settle down with Viva Piñata to relax.

Also included are all three Banjo-Kazooie games, Grabbed by the Ghoulies and both Perfect Dark titles, plus a bunch of others. There are 30 games in total, all from the same disk, and the best thing is that it'll be available for less than £20.

It's an Xbox One exclusive and will be available from Tuesday.

 

By Mat Growcott

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